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Future Mutant
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Posted - 2009.06.27 05:27:00 -
[1]
This topic started off well- hulks were going splat and plenty of lol's were had by all.... Then the unimaginative came in with their O M G they r killing our ships! How can that be fair? NERF NERF NERF NERF
Heres a tip- you dont like losing your ship learn to fit a tank already. Learn a skill not ore related. I would suggest one of the shield variety. Theyre called extenders get some. |

Future Mutant
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Posted - 2009.06.27 07:15:00 -
[2]
Originally by: Krylon Rhae
That said, I do not believe stopping the insurance payout 100% to someone zapped by concord is a good idea. I would rather see a scalable hit to their insurance payout so that their free wheeling ganking can be mitigated by sector status.
For instance, the insurance payout could be multiplied by the system security status to reduce the payout in such a way that their insurance is reduced by 90% in a .9 system and 50% in a .5 system.
If i have to live with crappy insurance for a t2 ship then miners need to learn to live with their crappy insurance for their t2 ships. Just because they dont know how to fit a tank to their t2 miner doesnt mean my t1 ship should get less insurance. We already deal with to many restrictions already. Concord responds almost instantly in a .5 system- their damage is incredibly high. Security standings go all the way down to -10 but only up to +5. Everything about hi sec game mechanics protects ships from pirates- it doesnt need to be buffed further. The main problem as i see it is the t2 miners- ie hulk- are fit for mining and only mining. Seriously would it kill them to fit a tank? Adapt or Die- i know miners can do the latter now try the former. |

Future Mutant
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Posted - 2009.06.27 18:23:00 -
[3]
Let me clear up a few misconceptions- I never said that you must "play the game my way" If you are playing the game- PLAY THE GAME If you fly a t2 expensive ship- realize that you are flying a mostly uninsurable ship. Im sorry if game mechanics prevent you from doing whatever you want, how you want, when you want. The answer to game mechanics is to ADAPT. Instead i see endless forum posts about how its not fair. |

Future Mutant
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Posted - 2009.06.27 21:19:00 -
[4]
Originally by: Miranda Ricsko
The discussion was how there's basically zero risk for griefers and no good way to adapt to the ganking with the way Exhumers currently operate. There should always be risk no matter what you're doing, and steps to take to try and alleviate said risks. Therefore something in this situation needs to change on both sides.
Suicide gankers have zero risk? THEY LOSE THEIR SHIP! how much more risk do you want? The fact that they use a t1 insurable ship and miners use a t2 ship is besides the point. No ones stopping miners from using a t1 ship now are they? And besides that check out the whole security status issue they have to deal with.
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Future Mutant
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Posted - 2009.06.27 22:46:00 -
[5]
to the post directly above- its not like they absolutely know the outcome- though i gotta admit with most hulks not fitting a tank they know the likely outcome. But then again thats true for most pvp and pve. you always try to stack the odds in your favor..
to the post above that post- i have not directed my comments at the op..
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Future Mutant
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Posted - 2009.06.28 01:00:00 -
[6]
Originally by: yani dumyat
For all the miners who are complaining about risk vs reward i'd like to know what risks you are taking for your reward? 
This exactly.. The common complaint here is the low "risk" of suicide ganking- though tbh the risk is a 100% guarantee of your ship being lost somehow thats not enough. The ones complaining want a zero amount of risk when they mine. Doesnt work like that. you want zero risk- stay docked. you want reduced risk- mine in .8 or higher and fit a tank
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